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BlueprintAPI > BlueprintAPI/RigVMPin
Returns a . separated path containing all names of the pin within its main memory owner / storage. This is typically used to create an offset pointer within memory (FRigVMRegisterOffset). So for example for a PinPath such as "Node.Transform.Translation.X" the corresponding SegmentPath is "Translation.X", since the transform is the storage / memory.
Target is Rig VMPin
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| boolean | Include Root Pin |
Outputs
| Type | Name | Description |
|---|---|---|
| string | Return Value |