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BlueprintAPI > BlueprintAPI/Rendering
Samples a texel from a Texture 2D with VectorDisplacement Compression
Target is Blueprint Material Texture Nodes BPLibrary
Inputs
| Type | Name | Description |
|---|---|---|
| object | Texture | |
| vector2d struct | UV |
Outputs
| Type | Name | Description |
|---|---|---|
| linearcolor | Return Value |