Navigation
BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Texture
Return the ID for the texture source. If the source isn't valid or editor data isn't available, returns false.
Target is Texture
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| string | Out Texture Source Id | |
| boolean | Return Value |