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BlueprintAPI > BlueprintAPI/Rendering
Sets the CustomDepth stencil write mask and marks the render state dirty.
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| enum | Write Mask Bit |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |