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BlueprintAPI > BlueprintAPI/Rendering
Changes the resolution of a render target. This is useful for when you need to resize the game viewport or change the in-game resolution during runtime and thus need to update the sizes of all the render targets in the game accordingly.
Target is Kismet Rendering Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Texture Render Target | |
| integer | Width | |
| integer | Height |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |