Navigation
BlueprintAPI > BlueprintAPI/Rendering
Samples an array of values from a Texture Render Target 2D. Currently only 4 channel formats are supported. Only works in the editor
Target is Blueprint Material Texture Nodes BPLibrary
Inputs
| Type | Name | Description |
|---|---|---|
| object | In Render Target | |
| linearcolor | In Rect |
Outputs
| Type | Name | Description |
|---|---|---|
| linearcolor | Return Value |