Navigation
BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Set an MID texture parameter value using MPI (to allow access to layer parameters)
Target is Material Instance Dynamic
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Parameter Info | |
| object | Value |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |