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BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Get the current MID texture parameter value, using MPI (to allow access to layer parameters)
Target is Material Instance Dynamic
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Parameter Info |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |