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BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Material
Creates a Dynamic Material Instance which you can modify during gameplay.
Target is Kismet Material Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Parent | |
| name | Optional Name | |
| enum | Creation Flags |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |