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BlueprintAPI > BlueprintAPI/Rendering
Create FSkelMeshSkinWeightInfo
Target is Kismet Rendering Library
Inputs
| Type | Name | Description |
|---|---|---|
| integer | Bone 0 | |
| byte | Weight 0 | |
| integer | Bone 1 | |
| byte | Weight 1 | |
| integer | Bone 2 | |
| byte | Weight 2 | |
| integer | Bone 3 | |
| byte | Weight 3 |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value |