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BlueprintAPI > BlueprintAPI/Rendering > BlueprintAPI/Rendering/Deformer
Get the default mesh deformer used by this mesh. A mesh deformer is used to deform the skeletal mesh at runtime
Target is Skeletal Mesh
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |