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BlueprintAPI > BlueprintAPI/Rendering
Adds an Blendable (implements IBlendableInterface) to the array of Blendables (if it doesn't exist) and update the weight
Target is Post Process Volume
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| interface | In Blendable Object | |
| real | In Weight |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |