Navigation
BlueprintAPI > BlueprintAPI/PlayerController
Get the async physics data to write to. This data will make its way to the async physics tick on client and server. Should not be called from async tick
Target is Async Physics Input Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |