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BlueprintAPI > BlueprintAPI/PixelStreaming
Set the layer preference for a specific player
Target is Pixel Streaming Blueprints
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| string | Player Id | The ID of the player to set the layer preference for. |
| integer | Spatial Layer Id | The spatial layer ID |
| integer | Temporal Layer Id | The temporal layer ID |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |