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BlueprintAPI > BlueprintAPI/PhysicsControl
Modifies existing control data using the multipliers
Target is Physics Control Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Set | The set of controls to update. Standard sets will include "All", "WorldSpace", "ParentSpace" and things like "WorldSpace_ArmLeft", depending on how controls have been created. |
| struct | Control Multiplier | The new control multiplier |
| boolean | Enable Control | Enables the controls if currently disabled |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |