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BlueprintAPI > BlueprintAPI/PhysicsControl
Sets the point at which controls will "push" the child object.
Target is Physics Control Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Name | The name of the control to update. |
| vector | Position | The position of the control point on the child mesh object (only relevant if that object is in use and is being simulated) |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Success |