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BlueprintAPI > BlueprintAPI/PhysicsControl
Sets whether body modifiers should update kinematics from the simulation results
Target is Physics Control Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Set | The set of body modifiers to update. Standard sets will include "All" and things like "ArmLeft", depending on how body modifiers have been created. |
| boolean | Update Kinematic from Simulation | Whether the body should be updated from the simulation when it is kinematic, or whether it should track the kinematic target directly. This will be most likely useful when using async physics, in order to make kinematic parts behave the same as dynamic ones. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |