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BlueprintAPI > BlueprintAPI/PhysicsControl
Calls ResetBodyModifierToCachedTarget for each of the body modifiers or body modifiers in the sets Standard sets will include "All" and things like "ArmLeft", depending on how body modifiers have been created.
Target is Physics Control Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Names | |
| enum | Behavior | |
| boolean | Apply to Modifiers with Name | If true, then body modifiers with the name will be modified |
| boolean | Apply to Sets with Name | If true, then body modifiers in sets with the name will be modified |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |