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BlueprintAPI > BlueprintAPI/PhysicsControl
This creates all the controls specified in the Initial properties. You can call it explicitly, or you can opt to have it called at BeginPlay using CreateControlsAtBeginPlay.
Target is Physics Control Initializer Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Physics Control Component |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |