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BlueprintAPI > BlueprintAPI/Physics
Enables/disables whether this component should be updated by simulation when it is kinematic. This is needed if (for example) its velocity needs to be accessed.
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | Update Kinematic from Simulation |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |