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BlueprintAPI > BlueprintAPI/Physics
Set Static when Not Moveable
Target is Primitive Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Static when Not Moveable |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |
Set Static when Not Moveable
BlueprintAPI > BlueprintAPI/Physics
Set Static when Not Moveable
Target is Primitive Component
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Static when Not Moveable |
| Type | Name | Description |
|---|---|---|
| exec | Out |
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