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BlueprintAPI > BlueprintAPI/Physics
Enables or disables per poly collision. This will recreate the physics state.
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Enable Per Poly Collision |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |