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BlueprintAPI > BlueprintAPI/Physics
Set all of the bones below passed in bone to be simulated
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | In Bone Name | |
| real | Physics Blend Weight | |
| boolean | Skip Custom Physics Type | |
| boolean | Include Self |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |