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BlueprintAPI > BlueprintAPI/Physics
Allows you to reset bodies Simulate state based on where bUsePhysics is set to true in the BodySetup.
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |