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BlueprintAPI > BlueprintAPI/Physics
Returns the mass (in kg) of the given bone
Target is Skeletal Mesh Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| name | Bone Name | Name of the body to return. 'None' indicates root body. |
| boolean | Scale Mass | If true, the mass is scaled by the bone's MassScale. |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |