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BlueprintAPI > BlueprintAPI/Physics > BlueprintAPI/Physics/Components > BlueprintAPI/Physics/Components/PhysicsHandle
Grab the specified component at a given location. Does NOT constraint rotation which means the handle will pivot about GrabLocation.
Target is Physics Handle Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Component | |
| name | In Bone Name | |
| vector | Grab Location |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |