Navigation
BlueprintAPI > BlueprintAPI/Physics > BlueprintAPI/Physics/Components > BlueprintAPI/Physics/Components/PhysicsHandle
Returns the currently grabbed component, or null if nothing is grabbed.
Target is Physics Handle Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |