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BlueprintAPI > BlueprintAPI/PhysicalAnimation
Applies the physical animation settings to the body given and all bodies below.
Target is Physical Animation Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Body Name | |
| struct | Physical Animation Data | |
| boolean | Include Self |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |