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BlueprintAPI > BlueprintAPI/PerformanceCapture > BlueprintAPI/PerformanceCapture/Character
Force all Skeletal Meshes to follow the Controlled Skeletal mesh.
Target is Capture Character
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| boolean | In Follow Leader | New Bool. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |