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BlueprintAPI > BlueprintAPI/Pawn
Is this pawn the ViewTarget of a local PlayerController? Helpful for determining whether the pawn is visible/critical for any VFX. NOTE: Technically there may be some cases where locally controlled pawns return false for this, such as if you are using a remote camera view of some sort. But generally it will be true for locally controlled pawns, and it will always be true for pawns that are being spectated in-game or in Replays.
Target is Pawn
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |