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BlueprintAPI > BlueprintAPI/Pawn > BlueprintAPI/Pawn/Components > BlueprintAPI/Pawn/Components/CharacterMovement
Get the Z component of the normal of the steepest walkable surface for the character. Any lower than this and it is not walkable.
Target is Character Movement Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Return Value |