Navigation
BlueprintAPI > BlueprintAPI/PCG > BlueprintAPI/PCG/IO
Set the world to export from a UObject. The WorldObject must be a World. Return false if the object is not a world or null.
Target is PCGLevel to Asset
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | World Object |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |