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BlueprintAPI > BlueprintAPI/PCG > BlueprintAPI/PCG/Execution
Streamlined version of the Execute function, to only process the dynamic meshes. For each input that is a dynamic mesh, we will call this function, and it will create as many output data as there are inputs.
Target is PCGGeometry Blueprint Element
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Dyn Mesh | Dynamic mesh to process. Can be used as is and do operation in place. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| string | Out Tags | Optional tags to add to the output. By default, it will inherit the tags of the input. |