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BlueprintAPI > BlueprintAPI/Niagara
Sets the Niagara GPU ray traced collision group for all primitive components on the given actor.
Target is Niagara Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Actor | |
| integer | Collision Group |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |