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BlueprintAPI > BlueprintAPI/NDisplay > BlueprintAPI/NDisplay/Components
Update the geometry of the procedural mesh component(s) referenced inside nDisplay
Target is nDisplay Root Actor
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Procedural Mesh Component | (optional) Mark the specified procedural mesh component, not all |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |