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BlueprintAPI > BlueprintAPI/MusicClock
Returns the "classic" musical timestamp in the form Bar (int) & Beat (float). In this form...
- Bar 1, Beat 1.0 is the "beginning of the song" AFTER count-in/pickups
- Bar 0, Beat 1.0 would be one bar BEFORE the "beginning of the song"... eg. a bar of count-in or pickup.
- While Bar can be positive or negative, Beat is always >= 1.0 and is read as "beat in the bar". Again... '1' based!
Target is Music Clock
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| enum | Timebase |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Return Value |