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BlueprintAPI > BlueprintAPI/MovieRenderPipeline > BlueprintAPI/MovieRenderPipeline/Rendering
Returns true if there is an active executor working on producing a movie. This could be actively rendering frames, or working on post processing (finalizing file writes, etc.). Use GetActiveExecutor() and query it directly for more information, progress updates, etc.
Target is MoviePipeline Runtime Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |