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BlueprintAPI > BlueprintAPI/MovieGraph
Utility function for checking if a given resolution profile name is valid, since NamedResolutionFromProfile will throw a kismet exception, but blueprints can't actually try/catch them.
Target is Movie Graph Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| name | In Resolution Profile Name |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |