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BlueprintAPI > BlueprintAPI/Mover
Is called at the end of the tick in falling mode. Handles checking any landings that should occur and switching to specific modes (i.e. landing on a walkable surface would switch to the walking movement mode)
Target is Async Falling Mode
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| struct | Floor Result |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Velocity | |
| struct | Base Info | |
| struct | Tick End Data |