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BlueprintAPI > BlueprintAPI/Mover
Is this actor in a grounded state? (e.g. Walking)
Target is Character Mover Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |
Is on Ground
BlueprintAPI > BlueprintAPI/Mover
Is this actor in a grounded state? (e.g. Walking)
Target is Character Mover Component
| Type | Name | Description |
|---|---|---|
| object | Target |
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |
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