Navigation
BlueprintAPI > BlueprintAPI/Mover
Checks if a hit result represents a walkable location that an actor can land on
Target is Air Movement Utils
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Moving Comps | |
| vector | Location | |
| struct | Hit | |
| real | Floor Sweep Distance | |
| real | Max Walk Slope Cosine | |
| boolean | Use Flat Base for Floor Checks | |
| struct | Out Floor Result |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |