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BlueprintAPI > BlueprintAPI/Mover
Get the normalized direction considered "up" in worldspace. Typically aligned with gravity, and typically determines the plane an actor tries to move along.
Target is Mover Component
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| vector | Return Value |