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BlueprintAPI > BlueprintAPI/Mover
Retrieves an active layered move, by writing to a target instance if it is the matching type. Note: Writing to the struct returned will not modify the active struct.
Target is Mover Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Did Succeed | Flag indicating whether data was actually written to target struct instance |
| wildcard | Out Layered Move | The data struct instance to write to, which must be a FLayeredMoveBase sub-type |