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BlueprintAPI > BlueprintAPI/Mover
Generate a new movement based on move/orientation intents and the prior state for the swimming move
Target is Water Movement Utils
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | In Params |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |