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BlueprintAPI > BlueprintAPI/Mover
Computes the angular velocity needed to change from one orientation to another within a time frame. Use the optional TurningRateLimit to clamp to a maximum step in degrees per second (negative=unlimited).
Target is Movement Utils
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| rotator | From | |
| rotator | To | |
| real | Delta Seconds | |
| real | Turning Rate Limit |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| vector | Return Value |