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BlueprintAPI > BlueprintAPI/MotionDesign > BlueprintAPI/MotionDesign/Playable
Injects the remote control values from current transition for the current playable. @remark This does nothing if there is no current transition the current playable is part of or if the current level is not managed by a playable.
Target is Motion Design Playable Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | true if the values have been injected, false otherwise. |