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BlueprintAPI > BlueprintAPI/MotionDesign > BlueprintAPI/MotionDesign/Playable
Sets the hidden state of all primitives under this playable. Hidden primitives will not be rendered. @remark This only works if current level is managed by a playable (i.e. in a rundown or playback graph).
Target is Motion Design Playable Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| boolean | In Should be Hidden |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value | true if the value was set, false otherwise (if not managed by a playable). |