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BlueprintAPI > BlueprintAPI/MotionDesign > BlueprintAPI/MotionDesign/Modifiers > BlueprintAPI/MotionDesign/Modifiers/Utility
Retrieves the modifier stack or create one if none is found
Target is Motion Design Modifier Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | In Actor | The actor to get the modifier stack from |
| boolean | In Create if None | Whether to create the modifier stack if none is found |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Out Modifier Stack | [Out] The modifier stack for this actor |
| boolean | Return Value | true when a valid modifier stack is returned |