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BlueprintAPI > BlueprintAPI/MotionDesign > BlueprintAPI/MotionDesign/Modifiers > BlueprintAPI/MotionDesign/Modifiers/Utility
Clones an existing modifier into a modifier stack
Target is Motion Design Modifier Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | In Modifier Stack | The modifier stack to use for the operation |
| struct | In Operation | The data for this operation |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Out New Modifier | [Out] The newly created modifier |
| boolean | Return Value | true when a valid modifier is returned |