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BlueprintAPI > BlueprintAPI/MotionControllerUpdate
If the motion tracking system provides linear acceleration at this time the vector will be that acceleration in cm/(s^2) in unreal world space and the function will return true. If acceleration is unavailable it will return false.
Target is Motion Controller Component
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Out Linear Acceleration | |
| boolean | Return Value |